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Dual Photography

Dual Photography on HackerTube: recommended by 4 Hacker News commenters across 4 separate months, 2013–2026.

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The SIGGRAPH 2005 demo of dual photography from Stanford, which swaps the roles of projector and camera to render a scene from the light's point of view. It includes the reveal of a hidden playing card.

Why Hacker News recommends it

Cited whenever threads discuss recovering hidden images or non-line-of-sight imaging, as a clear demonstration of light transport.

people recommended it
4
separate months
4
strong recommendations
1
discussed on HN
2013–2026
“Skip ahead to 4:19 for a succinct demo.”
— uptown, May 2014, in “How taking pictures through windows can inadvertently reveal your location”

What HN commenters said

10 Hacker News comments link this video. Each one links back to its thread.

uptownMay 2014Strongly recommends

Dual Photography has always been the optical "trick" that's blown me away. Here's the demo video from Siggraph in 2005: ▶ this video Skip ahead to 4:19 for a succinct demo.

in “How taking pictures through windows can inadvertently reveal your location” · View on HN

saeranvJun 2020Recommends

> Does anyone assert that any photon carries information about what it interacted with in the past? Does a photon have any information content other than its energy/wavelength? So "each one carries a bit of the image of whatever it hits" is total (ok, be nice now) poetic blarney. An analogy to how we perceive things seems appropriate. The light from some source (i.e the sun) hits an object, the light rays are then reflected/transmitted/refracted through the surface based on various material properties. Your eye, acting like a pinhole camera, captures all the light rays from that surface, and then projects it onto the sensor reception surface (I think the retina?) creating the 'image' that we see. So the specific way the light rays interacts with the surface is what creates the 'information content'. For example, we perceive a blue-colored surface because the surface properties (i.e roughness) will specifically reflect wavelengths associated with blue. A specular surface will reflect light back to the eye, creating a 'shiny' surface. A very cool demonstration of how light conveys information is in dual photography: ▶ this video And the original paper: [link] . They shine a light source onto an object, take a picture, and then by processing the light rays in the photo, are able to generate the same scene but from the perspective of the light source. It's really astounding when you see it. They can do this reconstruction because the flow of light rays from the light source to the obj

in “In a photo of a black hole, a possible key to mysteries” · View on HN

pdkl95Feb 2020Recommends

It sounds like "Dual Photography". [link] "We present a novel photographic technique called dual photography, which exploits Helmholtz reciprocity to interchange the lights and cameras in a scene. With a video projector providing structured illumination, reciprocity permits us to generate pictures from the viewpoint of the projector, even though no camera was present at that location." I recommend watchign the video from the paper for good explains and demonstrates the technique. It's very impressive work. ▶ this video

in “TV Backlight Compensation” · View on HN

evanbDec 2013Recommends

This reminds me of dual photography [1], in which you trade many projectors and one camera for one projector and many cameras using time reversal symmetry. The video [2] gives a good explanation, and the revelation of the playing card is what strikes me as similar to revealing reflected hidden faces. [1] [link] [2] ▶ this video

in “Reflected hidden faces in photographs revealed in pupil” · View on HN

janfoehMay 2026Cites it

I've never forgotten this SIGGRAPH demo from almost twenty years ago, in which the authors effectively switch camera and light source computationally (... in a static scene) [1] Ever since then, I have viewed scenes such as the "lingerie store scene" from Enemy of the State [2] with a little bit less eye rolling... [1] - ▶ this video [2] - [link]

in “Image-blaster: Creates 3D environments, SFX, and meshes from a single image” · View on HN

rzzztMar 2021Cites it

I was immediately reminded of the Dual Photography paper (well, I had to look it up first; I only remembered the "photographing a playing card that is facing away" demo at the end): - [link] - ▶ this video

in “Non–line-of-sight imaging over 1.43km [pdf]” · View on HN

Show 4 more comments
rzzztJan 2019Cites it

Reminds me of this work, aiming to "reverse" the light path between a projector and a camera/photosensor: ▶ this video

in “Shadows used to peer around corners” · View on HN

evanbOct 2017Cites it

This reminds me of dual photography, where one can recover hidden images from diffuse-diffuse light transfer. video: ▶ this video page: [link]

in “Turning Corners into Cameras: Principles and Methods” · View on HN

evanbJan 2015Cites it

This reminds me of dual photography: [link] in the sense that I imagine unscrambling the glittered image will be significantly easier if you can plug in known sources to the transfer matrix. Edit: the video there didn't work for me any more, here's the youtube link ▶ this video

in “An Algorithm That Unscrambles Fractured Images” · View on HN

uptownAug 2014Cites it

Reminds me a little of "Dual Photography" as presented at Siggraph in 2005. All the data you need to construct a new view is available if you know where and how to look: ▶ this video

in “Extracting audio from visual information” · View on HN

Topics & tags

Computer graphics & renderingComputer vision, speech & NLPdual photographylight transportsiggraphprojector cameraimaging