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Facebook's Prototype VR Face Tracking Got Even Better

Facebook's Prototype VR Face Tracking Got Even Better on HackerTube: recommended by 1 Hacker News commenter across 1 month, 2020–2022.

UploadVR

demo · dated

Open on YouTube

UploadVR covers a Facebook Reality Labs prototype that tracks facial expressions using cameras mounted in a VR headset. The updated version captures subtle micro-expressions for realistic avatars.

Why Hacker News recommends it

Pointed to in metaverse and VR threads as proof that realtime photorealistic face tracking from headset cameras is coming.

people recommended it
1
separate months
1
strong recommendations
1
discussed on HN
2020–2022
“seriously jawdropping demo of facial tracking using a few cameras in a headset”
— josephg, Sep 2021, in “What it's like to spend 40-50 hours in VR every week”

What HN commenters said

5 Hacker News comments link this video. Each one links back to its thread.

josephgSep 2021Strongly recommends

> The author mentions lip syncing and hand tracking. That goes a long way, but it doesn't recreate the video experience to me. The oculus team put together a seriously jawdropping demo of facial tracking using a few cameras in a headset, combined with a lot of AI. The prototype was from a couple years ago. I can't wait until it makes it into commercial headsets. I wonder what the hold up is? Well worth a look if you haven't seen it: ▶ this video

in “What it's like to spend 40-50 hours in VR every week” · View on HN

microjimMar 2022Cites it

Title should be amended to something like 'Face-to-face, rather than shoulder-to-shoulder, enhances learning, innovation.' For a high quality face-to-face remote experience, I expect we'll start to see really impressive consumer ready technology announced soon. See what Facebook have been doing with cameras mounted in VR headsets [1] or Google's Project Starline [2]. That said, when we're doing this much transformation and synthesis of the raw data to achieve high-fidelity telepresence, are we going to have issues trusting it? [1] ▶ this video [2] [link]

in “Face-to-face interaction enhances learning, innovation” · View on HN

roveoNov 2021Cites it

There are algos that reconstruct photorealistic 3D facial expressions from headset cameras in realtime. ▶ this video

in “Ask HN: How is the “metaverse” concept different from the Second Life boom?” · View on HN

babyAug 2021Cites it

I don't think they don't understand it, they understand incremental improvements. Whatever you're talking about is coming: ▶ this video

in “‘Horizon Workrooms’: remote collaboration reimagined” · View on HN

jp555Aug 2020Cites it

It will ( ▶ this video ), and VR already conveys MUCH more of the micro-interactions of being with people that we are unknowingly blind to in Zoom meetings, which is one reason Zoom meetings are so draining.

in “Transparent OLEDs” · View on HN

Topics & tags

VR, AR & spatial computingComputer vision, speech & NLPvirtual realityfacebook reality labsface trackingavatarsheadset cameras