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Games, Schools, and Worlds Designed for Violence

Games, Schools, and Worlds Designed for Violence on HackerTube: recommended by 3 Hacker News commenters across 3 separate months, 2021–2024.

Jacob Geller

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Jacob Geller's video essay examines how architecture in schools and in video games, such as cover shooters, is shaped by violence. It touches on brutalism, campus policing and protests.

Why Hacker News recommends it

HN recommends it as an informed look at architecture in games and at how school design relates to shooter maps and Columbine.

people recommended it
3
separate months
3
strong recommendations
0
discussed on HN
2021–2024
“Jacob Geller did a really interesting video essay”
— JRandomHacker42, Oct 2024, in “Rethinking School Design”

What HN commenters said

3 Hacker News comments link this video. Each one links back to its thread.

JRandomHacker42Oct 2024Recommends

Jacob Geller did a really interesting video essay [1] about the parallels that can be drawn between modern school architecture and maps from shooter games - on top of whatever other context or functionality they provide, they are fundamentally spaces that are designed around the question "what happens if violence occurs here?" [1] ▶ this video

in “Rethinking School Design” · View on HN

underliptonMay 2024Recommends

Jacob Geller has an excellent video essay about how incidents like Columbine might have contributed to this trend (if only post-90s, obviously). ▶ this video

in “Disabling Modernism” · View on HN

dharmabMay 2021Recommends

For a more informed analysis of architecture in games, Jacob Geller has done several video essays on the topic: The Shape of Infinity [link] Games, Schools, and Worlds designed for Violence ▶ this video Control, Anatomy, and the Legacy of the Haunted House [link] Gaming's Harshest Architecture [link] The Architecture of Fumito Ueda [link]

in “Building virtual worlds: video games and autobiographical architecture” · View on HN

Topics & tags

Gaming culture & analysisVisual arts, photography & architectureSocial issues & culturevideo essayschool designgame architecturejacob gellerbrutalism