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Solving Wordle using information theory

Solving Wordle using information theory on HackerTube: recommended by 2 Hacker News commenters across 2 separate months, 2022–2024.

3Blue1Brown

explainer · intermediate · evergreen

Open on YouTube

3Blue1Brown uses Wordle as an excuse to teach information theory and entropy, building a solver that picks guesses by expected information and incorporating word frequencies.

Why Hacker News recommends it

HN recommends it as the go-to explanation of optimal Wordle openers like CRANE and a friendly introduction to information theory, also relevant to Mastermind.

people recommended it
2
separate months
2
strong recommendations
0
discussed on HN
2022–2024
“still worth a watch.”
— bnycum, Aug 2023, in “Mastermind Solver”

What HN commenters said

5 Hacker News comments link this video. Each one links back to its thread.

bnycumAug 2023Recommends

Reminds me of the 3Blue1Brown video about Wordle, and then it's followup video. I guess that's kind of a spoiler, but still worth a watch. ▶ this video [link]

in “Mastermind Solver” · View on HN

dowakinFeb 2022Recommends

If you wonder why in the demo author uses `crane` as first guess - check out recent video from 3Blue1Brown ▶ this video

in “Play Wordle from Your Terminal” · View on HN

bschneJan 2024Cites it

ICYMI, 3blue1brown (Grant Sanderson) has a video applying information theory to solving Wordle, which is conceptually similar to mastermind -- ▶ this video

in “How to solve the "Mastermind" guessing game? (2009)” · View on HN

pstuartDec 2023Cites it

Interesting that SLATE is the apparent optimum opener. I found a youtube that "showed" that CRANE is mathematically optimal: ▶ this video The second guess (if a low hit count) fleshes out the remaining vowels. My average is 4, followed by 3.

in “Seven Things We Learned Analyzing 515M Wordles” · View on HN

sargstuffApr 2022Cites it

Warning: Bit of a 'Hitch hikers guide to the galaxy"/conway game of life yak shave for a reply. Nice start to providing a simple way to visually interact/experiment/manipulate different multiple Neural network concepts by loading/transforming any traditional code (working or not) & reshuffling/tesselating the structual representation of the code to generate a turing tape path via color execution paths. Switching to pi calculus could provide the theory to support coroutine/coprossing/ threading" multiple interacting tape paths/color combinations/path diffs/scaled recusion to perform assembly language instructions. Raster graphics without the yak ( [link] ) Feed back between tape & "traditional code" as neural network layer(s)! Flexiable code (via tessilations) without changing the actual imported source code! So, complete svg (tape interactions) web page as code source on how to interact with web page, ( [link] ) what's displayed/played, documentation & usage manual included within code structure! Unicode permits implied piping rich kern font without all the tech fluff. Unicode fails because allows infinate multics and is there for k&r incomplete. But, this approach is way more dimensional/colorful than unicode/tech stuff. ?? can one's code unintentially provide a wordle problem & solution in one package ?? ( ▶ this video ) ?? turing complete fourier transforms [link] toolkit concepts: Neural networks / analog stuff : [link] perceptrons: [link] spreadsheets (: [link] (turing spread

in “Λ-2D: Exploration of Drawing as Programming Language, Ideas from Lambda Calculus” · View on HN

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