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Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality

Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality on HackerTube: recommended by 2 Hacker News commenters across 2 separate months, 2016–2020.

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Gameplay footage of Zarch, the 1987 3D Defender-like game by David Braben for the Acorn Archimedes. It shows the 256-colour 3D landscape where you stop landers spreading a virus.

Why Hacker News recommends it

HN commenters recall it as a mind-blowing early 3D game that showed what the Archimedes hardware could do.

people recommended it
2
separate months
2
strong recommendations
0
discussed on HN
2016–2020
“It's an awesome 3D game from 1987 (with truly awful sound).”
— onion2k, Nov 2020, in “Voyager 2 is back online after eight months of radio silence”

What HN commenters said

5 Hacker News comments link this video. Each one links back to its thread.

onion2kNov 2020Recommends

Check out Zarch on the Acorn Archimedes. ▶ this video It's an awesome 3D game from 1987 (with truly awful sound). That was made 6 years before Second Reality, on a RISC-based computer. It's incredible.

in “Voyager 2 is back online after eight months of radio silence” · View on HN

tudorwDec 2019Recommends

Got to add Zarch to the list, we had one in the 'computer lab' surrounded by BBC micro's, I only touched on a little of it's potential, but this game was mind blowing! ▶ this video

in “The Ultimate Acorn Archimedes talk [video]” · View on HN

abainbridgeJul 2020Cites it

> they weren't particularly fast I remember them being amazingly fast. I was comparing them to Amigas in 1987 though. The Motorola 68000 in the Amiga 500 was less than 1.0 dhrystone MIPS, while the Archemedes A3000 was about 4.0. For reference, the machines cost about £499 and £599 respectively in 1987. As a result the frame rate, poly count and screen size in Zarch on the Archemedes was higher than Starglider II on the Amiga :-). Look ▶ this video , [link]

in “Exciting Days for ARM Processors” · View on HN

mnemOct 2016Cites it

One of the benefits of growing up in the UK around that time (late 80's) is that there was a chance your school had an Acorn Archimedes or two and you could have you mind blown with Zarch: ▶ this video

in “The dawn of 3D games (2007)” · View on HN

robotresearcherJul 2016Cites it

The Archimedes' performance was astonishing at the time. It was amazing to see Zarch [1] in 1987, when games were mainly sprites [2] (with important exceptions like Elite). [1] ▶ this video [2] [link]

in “Acorn and Amstrad” · View on HN

Topics & tags

Game history & retro gamingDemoscene & retrocomputingzarchacorn archimedesdavid brabenretro gamingarm1987