DRM does not require a closed/controlled ecosystem. The best protection against the development of game-copying modchips on the PS3 was the ability to run Linux on it as an official feature. The serious jailbreaking (which necessarily allowed game-copying) was done only after they pissed off the "other os" crowd by removing it in a later patch. (the fail0verflow's talk[1] at 27C3 on jailbreaking the PS3 is really fun, and they discuss this in detail. (also: as discussed about 35min into [1], using the same nonce for the ECDSA signature of every game? So the keys can be derived from two games, without knowing most of the curve parameters? What was Sony thinking?!) [1] ▶ this video
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