Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview on HackerTube: recommended by 6 Hacker News commenters across 4 separate months, 2020–2022.
A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.
What HN commenters said
7 Hacker News comments link this video. Each one links back to its thread.
zer01Nov 2022Strongly recommends
This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing and gives a good idea of the depth and pace of development. It’s pretty bonkers TBH, I’d love to understand the abstractions and data models involved with software engineering this ambitious. ▶ this video
in “Dwarf Fortress’ big makeover will be out on Steam in December” · View on HN
overcastSep 2021Strongly recommends
The obligatory greatest bug report ever. Dwarf Fortress developer gets in depth about it. So great. The complexity of this game is mind boggling. ▶ this video
in “2006: Dwarf Fortress” · View on HN
ingenierosNov 2022Recommends
I'd also recommend watching this interview NOCLIP recently did with Tarn where he talks specifically about the Steam release... ▶ this video
in “Dwarf Fortress Steam Edition – Release Date Trailer [video]” · View on HN
jonchurch_Nov 2022Recommends
One of the creators (Tarn, specifically) does interviews fairly often, talking about the game and progress. Here's a video telling a very famous story about tracking down a bug that involved alcoholic cats ▶ this video There was also a recent article about Dwarf Fortress published to the Stack Overflow blog [link] Edit: There's really a decent amount of stuff out there, they've been making the game for almost 20 years now. So here is a talk that tries to explain DF to an audience, and does talk a little about the simulation. [link] I adore DF and am one of those folks who enjoys playing, not just watching videos on youtube. If you do want to give it a go, make sure you find an "Intro to DF" type video and follow it. It's a big learning curve but I love the game so much, and knowing the story of it's creation over time makes me love it even more. It is truly a labor of love by two brothers who have chosen to make it their life's work.
in “Dwarf Fortress – randomly generated, persistent fantasy world” · View on HN
tempest_Jan 2022Recommends
You may find this NoClip interview interesting, though it doesn't delve too much into technical things and is more high level/ game design focused. ▶ this video
in “How Dwarf Fortress is built” · View on HN
christkvSep 2020Recommends
When talking about complexity I was fascinated with this interview of one of the dwarf fortress developers explaining how the cats kept dying from alcohol poisoning due to emergent behavior caused by a bug ▶ this video
in “Sid Meier: “I don’t think I could make Civilisation today”” · View on HN
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shrimpxJul 2021Cites it
The bug was a numerical error that would cause cats to drink something like the equivalent of a pint of beer for every lick, and therefore die prematurely. He talks about it in this video: ▶ this video
in “How Dwarf Fortress is built” · View on HN