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iMUSE Demonstration 2 - Seamless Transitions

iMUSE Demonstration 2 - Seamless Transitions on HackerTube: recommended by 2 Hacker News commenters across 2 separate months, 2021–2025.

Peter Silk (KestrelPi)

demo · evergreen

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A two-minute demonstration of LucasArts' iMUSE adaptive music system in Monkey Island 2. It shows music layers and transitions changing seamlessly as the player moves.

Why Hacker News recommends it

HN points to it as the clearest short demo of iMUSE, considered a high point in video game music.

people recommended it
2
separate months
2
strong recommendations
0
discussed on HN
2021–2025
“considered a high point in video game music. 1. A video demo”
— sirtaj, May 2025, in “Understanding LucasArts' iMUSE System”

What HN commenters said

3 Hacker News comments link this video. Each one links back to its thread.

sirtajMay 2025Recommends

Also done very well in Monkey Island 2 with iMuse as well, in which a lot of care was taken in transitioning music with custom bridges. It was quite subtle and lovely, and is considered a high point in video game music. 1. A video demo: ▶ this video 2. Some details: [link]

in “Understanding LucasArts' iMUSE System” · View on HN

silvester23May 2021Recommends

I feel like iMUSE [0] by the fantastic Michael Land needs to be mentioned here. Here it is in action: [1] [0] [link] [1] ▶ this video

in “Happy Hacking: Music Implementation in NieR:Automata (2017)” · View on HN

ant6nJul 2023Cites it

How do they do it, like the imuse system of in mokey island 2, where different music layers get added and removed as you move aeound? (See ▶ this video )

in “How the design of Disney parks affects our perspective” · View on HN

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