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Game Programming & Engines Videos Hacker News Recommends

Game programming & engines videos on HackerTube: the talks, lectures and explainers Hacker News commenters keep sharing, covering game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.

99 videos · ranked by HN recommendations · showing 1–48

Most recommended game programming & engines videos

The ones HN returns to most often when a thread turns to this topic.

talk#78

Overwatch Gameplay Architecture and Netcode

GDC Festival of Gaming

“This Overwatch GDC talk is the best breakdown/example of data-oriented ECS in a AAA game that I know of”

16 HN recommenders · 2019–2025

talk#139

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Rust Programming Language

“is still my favorite ECS explanation, because she builds the concept piece by piece starting from megaclass-hell to full entities-as-IDs with reasons for each step.”

9 HN recommenders · 2018–2023

talk#143

A Deep Dive into Nanite Virtualized Geometry

SIGGRAPH Advances in Real-Time Rendering

“This siggraph session will expand your mind”

7 HN recommenders · 2021–2026

interview#148

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

Ars Technica

“Immensely interesting video!”

13 HN recommenders · 2020–2026

talk#159

Jonathan Blow - How to program independent games - CSUA Speech

Alexandre Franco

“It's about much more than games. To me, it's about identifying and not doing unnecessary work.”

9 HN recommenders · 2015–2026

talk#184

Ideas about a new programming language for games.

Jonathan Blow

“I also found watching his process for inventing the language extremely instructive, just as a programmer.”

7 HN recommenders · 2014–2025

talk#329

Exploring the Tech and Design of Noita

GDC Festival of Gaming

“Highly recommended if you want to dive deeper into the topic.”

7 HN recommenders · 2020–2026

talk#334

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

Better Software Conference

“which really is hunting back and back for the cosmogenesis of objects, and covers so much terrain.”

11 HN recommenders · 2025–2026

talk#379

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

Godot Engine

“Miguel De Icaza’s talk on the topic is highly recommended”

6 HN recommenders · 2023–2026

talk#380

QuakeCon 2012 - John Carmack Keynote

QuakeCon Official

“John Carmack did a pretty fascinating segment about his work on something to this effect”

6 HN recommenders · 2012–2018

tutorial#463

Creating a Doom-style 3D engine in C

Bisqwit

“My favourite programming YouTuber by a long stretch.”

3 HN recommenders · 2015–2019

demo#557

Interactive programming Flappy Bird in ClojureScript

Bruce Hauman

“I still marvel at Bruce Hauman's demo”

6 HN recommenders · 2015–2020

talk#572

DOOM: Behind the Music

GDC Festival of Gaming

“One of my favorite conference talks ever”

4 HN recommenders · 2017–2023

talk#587

Why can't you multiply vectors?

Freya Holmér

“The absolute first video to watch should be the (ironically titled) Why can't you multiply vectors?”

9 HN recommenders · 2023–2025

talk#595

Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive

GDC Festival of Gaming

“The presenter delivered the problem and solution approach so well I'd still like to work on something like this some time.”

5 HN recommenders · 2021–2025

talk#606

Alex Evans at Umbra Ignite 2015: Learning From Failure

Media Molecule

“the Dreams presentation which is an inspirational must see”

7 HN recommenders · 2017–2026

demo#666

Mock Interview with Shawn McGrath

Molly Rocket

“please watch this alternative method of interviewing”

6 HN recommenders · 2017–2023

talk#716

EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg

BUas Games

“has some great talks on YouTube about how the systems in Bad North and Townscaper work.”

4 HN recommenders · 2020–2024

demo#724

Tomorrow Corporation Tech Demo

retrogameinternals

“this demo has got to be the closest thing to the perfect debugger I've ever seen”

5 HN recommenders · 2023–2026

talk#798

I Shot You First: Networking the Gameplay of Halo: Reach

GDC Festival of Gaming

“This talk from the Halo: Reach team might be one of my favorite game networking talks I've ever seen”

4 HN recommenders · 2022–2025

talk#850

John Carmack's keynote at Quakecon 2013 part 4

Kostiantyn Kostin

“There's an old video [0] where he talks in-depth about his explorations of functional programming.”

5 HN recommenders · 2013–2025

talk#866

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

GDC Festival of Gaming

“For an in-depth explanation, see this excellent GDC talk on its implementation in Mortal Kombat and Injustice 2”

4 HN recommenders · 2020–2025

lecture#927

Immediate-Mode Graphical User Interfaces - 2005

Casey Muratori

“Check out this lecture/demo from nearly 20 years ago”

5 HN recommenders · 2017–2024

talk#961

The Road to PS5

PlayStation

“IMO required viewing for any dev to form a more informed opinion on the SSD tech.”

6 HN recommenders · 2020–2023

demo#997

.kkrieger - The FPS Game in 96KB (Full Gameplay)

Daniel Hands

“I suggest that you look at the result in awe”

3 HN recommenders · 2013–2026

interview#1037

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

Ars Technica

“is actually more fascinating and entertaining in my opinion.”

4 HN recommenders · 2020–2024

tutorial#1038

Intro to C on Windows - Day 1

Molly Rocket

“I think Handmade Hero's[0] intro to C is good”

4 HN recommenders · 2014–2022

talk#1064

Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

GameSpot

“This is a great talk for those who love such things”

4 HN recommenders · 2013–2025

talk#1075

GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO

max4warn

“The actual presentation is worth listening to if you have the time.”

5 HN recommenders · 2018–2026

demo#1086

Simulating an Entire Car Engine (yes, it makes noise)

AngeTheGreat

“AngeTheGreat's incredible video series showing his engine simulator- absolutely worth checking out”

4 HN recommenders · 2023–2025

talk#1095

Herbert Wolverson - Procedural Map Generation Techniques

Roguelike Celebration

“My favorite from that collection on map generation is by Herbert Wolverson”

4 HN recommenders · 2021–2022

explainer#1255

Surface-Stable Fractal Dithering Explained

runevision

“a 4-days old video related to dithering which is really worth watching.”

3 HN recommenders · 2025–2026

explainer#1315

Walls, Floors, & Ceilings

UncommentatedPannen

“each longer than half an hour (and both of them extremely interesting)”

3 HN recommenders · 2017–2018

documentary#1331

Half-Life 2: 20th Anniversary Documentary

Valve

“the excellent YouTube documentary Valve released for Half-Life 2's 20th Anniversary”

3 HN recommenders · 2024–2025

demo#1437

Playing a Neural Network's version of GTA V: GAN Theft Auto

sentdex

“This YouTube video, to me, shows the promise of things to come.”

3 HN recommenders · 2021–2025

explainer#1480

Superpositions, Sudoku, the Wave Function Collapse algorithm.

Martin Donald

“I found them hard to understand until I found this video by Martin Donald”

3 HN recommenders · 2021–2022

talk#1502

Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC Festival of Gaming

“There's a great talk about Procedurally Generating Manhattan for Spiderman that's worth watching”

3 HN recommenders · 2019–2022

talk#1504

QuakeCon 2011 - John Carmack Keynote

QuakeCon Official

“John Carmack is an absolutely brilliant speaker. Conversational, captivating and effortlessly natural.”

3 HN recommenders · 2011–2018

tutorial#1571

Handmade Hero Day 001 - Setting Up the Windows Build

Molly Rocket

“the amount of knowledge and experience on-show was incredible”

3 HN recommenders · 2017–2021

demo#1572

Deepmind artificial intelligence @ FDOT14

Elizr

“you learn more about the tech from a youtube video than from an article”

2 HN recommenders · 2014–2016

talk#1671

John Carmack Keynote - Quakecon 2013

IGN

“Watch one of his keynotes. He sits down with some bullet points on a tablet and then talks for three hours”

3 HN recommenders · 2014–2021

talk#1846

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

Gamelab Conference

“I recently watched this talk by Johnathan Blow[0] where he talks about quality of life in programming languages and spends a fair amount of time talking about compile times and their effects.”

3 HN recommenders · 2018–2023

commentary#1917

Rant: Entity systems and the Rust borrow checker ... or something.

Jonathan Blow

“A more detailed description of his opinions are laid out here where he goes into much more detail”

3 HN recommenders · 2018–2025

demo#1941

New Voxel Engine Reveal - Crystal Islands Experiment

John Lin

“Crystal Island looks amazingly detailed and smooth.”

2 HN recommenders · 2021–2025

interview#2007

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

Lex Fridman

“The entire video is worth viewing, an impressive 5:15h!”

3 HN recommenders · 2022–2024

talk#2021

Bob Nystrom - Is There More to Game Architecture than ECS?

Roguelike Celebration

“Bob Nystrom has an excellent talk on roguelike architecture [0]”

3 HN recommenders · 2020–2026

talk#2032

Animation Bootcamp: An Indie Approach to Procedural Animation

GDC Festival of Gaming

“Here's a video I've enjoyed of David Rosen giving a presentation at Game Developers Conference 2014”

4 HN recommenders · 2021–2026

explainer#2053

Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing

Digital Foundry

“is a good overview of why this is such a huge leap forward for developers and players alike.”

3 HN recommenders · 2021–2025

Channels HN cites most for game programming & engines

Each channel page lists every video of theirs that HN recommends.

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