Skip to content
HHackerTube.videoSurprise me

"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]

"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1] on HackerTube: recommended by 3 Hacker News commenters across 3 separate months, 2019–2022.

Double Fine

demo · evergreen

Open on YouTube

In the finale of Double Fine's Devs Play, speedrunner SMK demonstrates glitches and exploits that skip entire sections of Psychonauts while Tim Schafer and the dev team watch. The developers react to and discuss the bugs as they appear.

Why Hacker News recommends it

Recommended as an entertaining, hilarious view of developers watching a speedrunner break their game.

people recommended it
3
separate months
3
strong recommendations
1
discussed on HN
2019–2022
“They had a speedrunner running their game in front of the development team which is hilarious.”
— franknine, Jul 2019, in “I thought I made a hard game and then speedrunners destroyed it”

What HN commenters said

3 Hacker News comments link this video. Each one links back to its thread.

franknineJul 2019Strongly recommends

For people who like this post, I highly recommend "Devs Play" S1E06 - Psychonauts "The SMK Speedrun" by Double Fine Production: ▶ this video They had a speedrunner running their game in front of the development team which is hilarious.

in “I thought I made a hard game and then speedrunners destroyed it” · View on HN

8K832d7tNmiQApr 2022Recommends

Psychonaut's dev reaction is my favorite one because they had one-to-one with a speedrunner talking about every game exploits used to get the fastest time possible.[1] [1]: ▶ this video

in “Overhauling Mario 64's code to reach 30 FPS and render 6x faster on N64 [video]” · View on HN

radnorMar 2020Recommends

You might be interested in watching this speedrunner go through Psychonauts while the entire dev team watches. I found it entertaining and much more fun than trying to play it myself. :) ▶ this video

in “Why Adventure Games Suck (1989)” · View on HN

Topics & tags

Speedrunning, glitches & game hackingGame designpsychonautsdouble fineglitchestim schafergame development