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Computer Graphics & Rendering Videos Hacker News Recommends — Page 2

Computer graphics & rendering videos on HackerTube: the talks, lectures and explainers Hacker News commenters keep sharing, covering ray tracing, path tracing, shaders, GPU rendering, real-time graphics, SIGGRAPH, procedural generation, simulation, volumetric displays, physics-based rendering.

95 videos · ranked by HN recommendations · showing 49–95

More computer graphics & rendering videos

Ranks 49 and up.

explainer#2189

Disney's Practical Guide to Path Tracing

Walt Disney Animation Studios

“here's a great Disney video introducing path tracing”

3 HN recommenders · 2017–2021

course#2222

Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]

Freya Holmér

“I liked this tutorial series as a "first steps" by Freya Holmér”

3 HN recommenders · 2021–2025

explainer#2337

Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2

CodeParade

“One of the better ones, in my opinion, because it has "normal" objects in it”

3 HN recommenders · 2021–2026

tutorial#2420

LIVE Coding "Happy Jumping"

Inigo Quilez

“is fantastic, yes it's five hours but worth it.”

2 HN recommenders · 2020–2022

demo#2480

3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013

Daniel CohenOr

“this single video blew my mind back in *2013* and I find myself thinking about it often.”

2 HN recommenders · 2013–2024

demo#2555

Mars DOS demo by Tim Clarke (1993)

Sean Barrett

“I saw Mars demo which hooked me forever on the path of graphics programming.”

2 HN recommenders · 2016–2025

documentary#2617

Elite: "The game that couldn't be written"

Alexander the ok

“has an amazing video on this”

2 HN recommenders · 2024–2025

talk#2649

Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 2023

RustNL

“Greg Johnston, creator of Leptos, has made a video with performance comparisons”

2 HN recommenders · 2023–2024

demo#2847

Marble Marcher - A Fractal Physics Game

CodeParade

“He has a YouTube channel as well”

2 HN recommenders · 2020–2024

demo#3069

Enhancing Photorealism Enhancement

ISL and Collaborators

“The video linked of applying a neural net to GTAV for photorealism is really impressive if you haven't seen it.”

2 HN recommenders · 2021–2025

demo#3110

How I implemented MegaTextures on real Nintendo 64 hardware

James Lambert

“James is like Kaze”

2 HN recommenders · 2023–2026

demo#3152

The Matrix Awakens: An Unreal Engine 5 Experience

Unreal Engine

“The fun part is the end where they show the some of the secret sauce of how it was rendered.”

2 HN recommenders · 2021–2023

demo#3157

The Drive Home - ShaderToy

The Art of Code

“He does incredible work with shaders and explains them in very clear detail.”

2 HN recommenders · 2017–2022

explainer#3159

What is a Geometry Kernel? C3D vs ACIS vs Parasolid

nickkallen1

“Mentions an interesting video[2] going through the commercial geometry kernel options and their resp. limitations”

3 HN recommenders · 2023–2025

explainer#3178

AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215

Two Minute Papers

“Two Minute Papers did a nice explanation of it”

2 HN recommenders · 2018–2019

tutorial#3211

Making a heart with Maths

Inigo Quilez

“is a great introduction for beginners and younger people”

2 HN recommenders · 2017–2020

talk#3241

[Linux.conf.au 2013] - The real story behind Wayland and X

HackersOnBoard

“a great presentation by one of the guys behind wayland, who worked on X a lot before”

2 HN recommenders · 2016–2023

tutorial#3261

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

The Art of Code

“The accompanying video tutorial[2] is super interesting too”

2 HN recommenders · 2018–2025

explainer#3440

Google Earth’s Incredible 3D Imagery, Explained

Nat and Friends

“Here there is a video on how Google creates the 3D for Google Earth”

2 HN recommenders · 2017–2022

talk#3511

HandmadeCon 2016 - History of Software Texture Mapping in Games

Molly Rocket

“Some interesting related stuff in this talk”

2 HN recommenders · 2021–2022

talk#3522

GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D

GDC Festival of Gaming

“showing the lengths they went to achieve a high-res hand-drawn look while developing Guilty Gear Xrd.”

2 HN recommenders · 2019–2025

demo#3536

Is a round Minecraft world possible?

Jeija

“A minetest developer just recently published a sphere-shaped planet version of minetest”

2 HN recommenders · 2016–2025

explainer#3558

What would we see if we fell into a Black Hole?

ScienceClic English

“see this great YouTube video of what you would see if you fell into a Black Hole.”

1 HN recommenders · 2022–2025

talk#3591

CppCon 2019: Matt Godbolt “Path Tracing Three Ways: A Study of C++ Style”

CppCon

“On OOP versus more cache friendly approaches and branch prediction this talk from CPPCon 2019 is great”

1 HN recommenders · 2019–2025

documentary#3856

The History of 3D Graphics on the Gameboy Advance | minimme

minimme

“For a good overview of the progress of 3d GBA graphics over the console's lifespan I'd reccomended this video history”

1 HN recommenders · 2022–2023

other#3862

2013 Sci-Tech Awards: Matt Pharr, Greg Humphreys and Pat Hanrahan

Oscars

“In their receiving speech they give a shout out to Donald Knuth for pioneering literate programming.”

1 HN recommenders · 2014–2022

demo#3865

Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0

arrow in my gluteus maximus

1 HN recommenders · 2019–2021

talk#3925

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust

𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮

“If you have the time there is a nice talk about WebRender”

1 HN recommenders · 2017

demo#3933

Brigade 3.0 preview - Real-time path tracing

icelaglace

“I think path tracing is even more impressive. For example this Brigade 3.0 demo”

1 HN recommenders · 2014–2018

demo#3960

Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1

Gamers Nexus

“this extremely interesting video show state of the art techniques used to fake global illumination”

1 HN recommenders · 2019

demo#3973

Computational Design of Mechanical Characters

DisneyResearchHub

“Here's a good Siggraph 2013 demo about "Computational Design of Mechanical Characters" from Disney”

1 HN recommenders · 2013–2025

talk#3992

Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2

Digital Dragons

“A related talk of using Mesh shaders for Alan Wake 2”

2 HN recommenders · 2024–2025

demo#4178

puls (256 bytes)

JanRrrolaKadlec

“The most impressive to date is probably Puls”

1 HN recommenders · 2011–2014

demo#4263

ants simulation

Hugh Lomas

“Take a look at this visualization”

1 HN recommenders · 2014–2022

explainer#4311

pointerpointer.com's use of voronoi, canvas, and javascript

Paul Irish

“Paul Irish did a breakdown of it quite a while ago”

1 HN recommenders · 2012–2025

talk#4320

Crafting A Tiny Open World: A Short Hike Postmortem

GDC Festival of Gaming

“You might want to watch this for inspiration”

1 HN recommenders · 2020–2022

demo#4347

Brigade 3 real-time path tracing

Sam Lapere (Supergastrocnemius)

1 HN recommenders · 2014–2019

talk#4362

XDC 2020 - Day 1 - September 16, 2020

X.Org Foundation

“If you're interested in the lowlevel WDDM driver <-> VM driver mapping, seek to 1:18:01”

1 HN recommenders · 2020–2022

tutorial#4468

I Tried Turning Games Into Text

Acerola

“This video is a nice overview of implementing a variation of the style in a post-processing shader”

1 HN recommenders · 2024–2026

music#4497

"Pipe Dream" - Animusic.com

AnimusicLLC

“Have you watched the Animusic series ( ) ... especially Pipe Dream -”

1 HN recommenders · 2019–2024

explainer#4503

Neural Network Learns The Physics of Fluids and Smoke | Two Minute Papers #118

Two Minute Papers

1 HN recommenders · 2017–2024

talk#4536

Rendering Tiny Glades With Entirely Too Much Ray Marching

Graphics Programming Conference

“There’s a recent tech talk about it which is full of wizardry”

1 HN recommenders · 2024–2025

demo#4573

How life emerges from a simple particle motion law: Introducing the Primordial Particle System

Artificial Life Lab Graz

“this one is pretty awesome too. A very simple rule and quite the complex behavior.”

1 HN recommenders · 2019–2021

demo#4631

Flexible Muscle-Based Locomotion for Bipedal Creatures

Goatstream

“Which made me revisit this classic”

1 HN recommenders · 2017–2022

demo#4664

Sonic behind waterfall - RetroArch shader comparison

PenguinWeirdness

“here's a video that shows the Sonic waterfall in motion with various CRT-simulating shaders applied on top”

1 HN recommenders · 2020–2024

demo#4715

Near-Eye Light Field Displays

Douglas Lanman

“It gives a very clear overview of the concept and prototypes.”

2 HN recommenders · 2014–2018

explainer#4751

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

Modern Vintage Gamer

“The explanation actually blew my mind.”

1 HN recommenders · 2020–2022

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