Computer Graphics & Rendering Videos Hacker News Recommends — Page 2
Computer graphics & rendering videos on HackerTube: the talks, lectures and explainers Hacker News commenters keep sharing, covering ray tracing, path tracing, shaders, GPU rendering, real-time graphics, SIGGRAPH, procedural generation, simulation, volumetric displays, physics-based rendering.
95 videos · ranked by HN recommendations · showing 49–95
More computer graphics & rendering videos
Ranks 49 and up.
explainer#2189Disney's Practical Guide to Path Tracing
Walt Disney Animation Studios
“here's a great Disney video introducing path tracing”
3 HN recommenders · 2017–2021
course#2222Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
Freya Holmér
“I liked this tutorial series as a "first steps" by Freya Holmér”
3 HN recommenders · 2021–2025
explainer#2337Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
CodeParade
“One of the better ones, in my opinion, because it has "normal" objects in it”
3 HN recommenders · 2021–2026
tutorial#2420LIVE Coding "Happy Jumping"
Inigo Quilez
“is fantastic, yes it's five hours but worth it.”
2 HN recommenders · 2020–2022
demo#24803-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013
Daniel CohenOr
“this single video blew my mind back in *2013* and I find myself thinking about it often.”
2 HN recommenders · 2013–2024
demo#2555Mars DOS demo by Tim Clarke (1993)
Sean Barrett
“I saw Mars demo which hooked me forever on the path of graphics programming.”
2 HN recommenders · 2016–2025
documentary#2617Elite: "The game that couldn't be written"
Alexander the ok
“has an amazing video on this”
2 HN recommenders · 2024–2025
talk#2649Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 2023
RustNL
“Greg Johnston, creator of Leptos, has made a video with performance comparisons”
2 HN recommenders · 2023–2024
demo#2847Marble Marcher - A Fractal Physics Game
CodeParade
“He has a YouTube channel as well”
2 HN recommenders · 2020–2024
demo#3069Enhancing Photorealism Enhancement
ISL and Collaborators
“The video linked of applying a neural net to GTAV for photorealism is really impressive if you haven't seen it.”
2 HN recommenders · 2021–2025
demo#3110How I implemented MegaTextures on real Nintendo 64 hardware
James Lambert
“James is like Kaze”
2 HN recommenders · 2023–2026
demo#3152The Matrix Awakens: An Unreal Engine 5 Experience
Unreal Engine
“The fun part is the end where they show the some of the secret sauce of how it was rendered.”
2 HN recommenders · 2021–2023
demo#3157The Drive Home - ShaderToy
The Art of Code
“He does incredible work with shaders and explains them in very clear detail.”
2 HN recommenders · 2017–2022
explainer#3159What is a Geometry Kernel? C3D vs ACIS vs Parasolid
nickkallen1
“Mentions an interesting video[2] going through the commercial geometry kernel options and their resp. limitations”
3 HN recommenders · 2023–2025
explainer#3178AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215
Two Minute Papers
“Two Minute Papers did a nice explanation of it”
2 HN recommenders · 2018–2019
tutorial#3211Making a heart with Maths
Inigo Quilez
“is a great introduction for beginners and younger people”
2 HN recommenders · 2017–2020
talk#3241[Linux.conf.au 2013] - The real story behind Wayland and X
HackersOnBoard
“a great presentation by one of the guys behind wayland, who worked on X a lot before”
2 HN recommenders · 2016–2023
tutorial#3261ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
The Art of Code
“The accompanying video tutorial[2] is super interesting too”
2 HN recommenders · 2018–2025
explainer#3440Google Earth’s Incredible 3D Imagery, Explained
Nat and Friends
“Here there is a video on how Google creates the 3D for Google Earth”
2 HN recommenders · 2017–2022
talk#3511HandmadeCon 2016 - History of Software Texture Mapping in Games
Molly Rocket
“Some interesting related stuff in this talk”
2 HN recommenders · 2021–2022
talk#3522GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
GDC Festival of Gaming
“showing the lengths they went to achieve a high-res hand-drawn look while developing Guilty Gear Xrd.”
2 HN recommenders · 2019–2025
demo#3536Is a round Minecraft world possible?
Jeija
“A minetest developer just recently published a sphere-shaped planet version of minetest”
2 HN recommenders · 2016–2025
explainer#3558What would we see if we fell into a Black Hole?
ScienceClic English
“see this great YouTube video of what you would see if you fell into a Black Hole.”
1 HN recommenders · 2022–2025
talk#3591CppCon 2019: Matt Godbolt “Path Tracing Three Ways: A Study of C++ Style”
CppCon
“On OOP versus more cache friendly approaches and branch prediction this talk from CPPCon 2019 is great”
1 HN recommenders · 2019–2025
documentary#3856The History of 3D Graphics on the Gameboy Advance | minimme
minimme
“For a good overview of the progress of 3d GBA graphics over the console's lifespan I'd reccomended this video history”
1 HN recommenders · 2022–2023
other#38622013 Sci-Tech Awards: Matt Pharr, Greg Humphreys and Pat Hanrahan
Oscars
“In their receiving speech they give a shout out to Donald Knuth for pioneering literate programming.”
1 HN recommenders · 2014–2022
demo#3865Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0
arrow in my gluteus maximus
1 HN recommenders · 2019–2021
talk#3925Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
“If you have the time there is a nice talk about WebRender”
1 HN recommenders · 2017
demo#3933Brigade 3.0 preview - Real-time path tracing
icelaglace
“I think path tracing is even more impressive. For example this Brigade 3.0 demo”
1 HN recommenders · 2014–2018
demo#3960Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1
Gamers Nexus
“this extremely interesting video show state of the art techniques used to fake global illumination”
1 HN recommenders · 2019
demo#3973Computational Design of Mechanical Characters
DisneyResearchHub
“Here's a good Siggraph 2013 demo about "Computational Design of Mechanical Characters" from Disney”
1 HN recommenders · 2013–2025
talk#3992Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Digital Dragons
“A related talk of using Mesh shaders for Alan Wake 2”
2 HN recommenders · 2024–2025
demo#4178puls (256 bytes)
JanRrrolaKadlec
“The most impressive to date is probably Puls”
1 HN recommenders · 2011–2014
demo#4263ants simulation
Hugh Lomas
“Take a look at this visualization”
1 HN recommenders · 2014–2022
explainer#4311pointerpointer.com's use of voronoi, canvas, and javascript
Paul Irish
“Paul Irish did a breakdown of it quite a while ago”
1 HN recommenders · 2012–2025
talk#4320Crafting A Tiny Open World: A Short Hike Postmortem
GDC Festival of Gaming
“You might want to watch this for inspiration”
1 HN recommenders · 2020–2022
demo#4347Brigade 3 real-time path tracing
Sam Lapere (Supergastrocnemius)
1 HN recommenders · 2014–2019
talk#4362XDC 2020 - Day 1 - September 16, 2020
X.Org Foundation
“If you're interested in the lowlevel WDDM driver <-> VM driver mapping, seek to 1:18:01”
1 HN recommenders · 2020–2022
tutorial#4468I Tried Turning Games Into Text
Acerola
“This video is a nice overview of implementing a variation of the style in a post-processing shader”
1 HN recommenders · 2024–2026
music#4497"Pipe Dream" - Animusic.com
AnimusicLLC
“Have you watched the Animusic series ( ) ... especially Pipe Dream -”
1 HN recommenders · 2019–2024
explainer#4503Neural Network Learns The Physics of Fluids and Smoke | Two Minute Papers #118
Two Minute Papers
1 HN recommenders · 2017–2024
talk#4536Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
“There’s a recent tech talk about it which is full of wizardry”
1 HN recommenders · 2024–2025
demo#4573How life emerges from a simple particle motion law: Introducing the Primordial Particle System
Artificial Life Lab Graz
“this one is pretty awesome too. A very simple rule and quite the complex behavior.”
1 HN recommenders · 2019–2021
demo#4631Flexible Muscle-Based Locomotion for Bipedal Creatures
Goatstream
“Which made me revisit this classic”
1 HN recommenders · 2017–2022
demo#4664Sonic behind waterfall - RetroArch shader comparison
PenguinWeirdness
“here's a video that shows the Sonic waterfall in motion with various CRT-simulating shaders applied on top”
1 HN recommenders · 2020–2024
demo#4715Near-Eye Light Field Displays
Douglas Lanman
“It gives a very clear overview of the concept and prototypes.”
2 HN recommenders · 2014–2018
explainer#4751Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
Modern Vintage Gamer
“The explanation actually blew my mind.”
1 HN recommenders · 2020–2022
More in Design, Graphics & Visual Media